Support for an extra hunting slot for the kb hunt, however no support for a craft unless it gets it's own slot since it would be the same problem just moved to a different profession.
I also like the hunt as it's the only hunt any wolf can do.
@darkrat Well the issue with hunting is that at any given time there is a limited amount of hunts to choose from*. And if you don't want to do the wild wolf hunt, you are out of luck because it will always show up if you have the right ingredients, and will therefore take up a slot you are not going to use that you would've otherwise used if it showed a different hunt. When it is moved to crafting, there is no limit to how mant recipes you can learn, nor which you can choose from at any given time. So the wild wolf crafting recipe would not be taking up a slot if you don't choose to use it. It simply would be there in the long list of recipes available to you.
*And that is my main issue - it limits my choice! I wouldn't mind at all if choosing to do the wild wolf hunt, in the new suggested system, does take up one of the slots of the maximum amount of hunts you can go on. (So for me at my current level, there is 6 hunts to choose from also meaning I can go on a maximum of 6 hunts simultaneously. I wouldn't mind at all if the wild wolf hunt shows up as a 7th option, but if I choose to use it, it would still count towards the limit of a maximum of 6 hunts simultaneously, and I have to choose between doing the wild wolf hunt or the 6th regular hunt)
To be fair, I have more issues with the way you can choose your hunts, and I have a whole separate suggestion on that. I honestly would love it if all hunts that are available to you show up, in the same way all unlocked recipes show up to choose from, but there is simply a limit of how many you can do simultaneously.
I support the summoning token idea! Even if there is another hunting slot added, you still can’t really do any “mass summonings,” which can be very fun for some.