Now Closed
Development Status
Alpha Testing: November 2020 Completed
Kickstarter: March 2021 Successfully Funded
Beta Testing: March 2022
Official Launch: Date TBD

Thank you for your patience and continued support, feel free to follow us on our social media pages to stay up to date on progress. Moonsblessings, we hope to see you soon!
Demo
Do you want to see what all the fuss is about? Check out our demo and design your own wolves!

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Support Bundles available now!
Development Update - August

Greetings everywolf, and welcome back to another development update! This month, we will be sharing some fun Fishing updates, a Hunting teaser, as well as a new gameplay video.

What’s new?

  • New Fishing Locations
  • Hunting Teaser
  • Lorwolf Gameplay Episode 4

New Fishing Locations

The final two fishing locations are finished and ready for the game! Each fishing location is loosely based off of the four playable packs: Murkwood’s Peaceful Pond, Darkspine’s Backwoods Brook, Icerun’s Frozen Fjord, and Goldsea’s Open Ocean. These zones will be fully stocked with their own unique fish types to catch.

Frozen Fjord

Open Ocean

Hunting Teaser

Work on Lorwolf’s latest profession mini-game is well underway, and we’re excited to share this little teaser for how it currently looks! We will explain more about this profession during a later development update, but for now here’s a little info:

As of now, there are three main types of hunting: treasure, beast, and monster. Treasure hunting grants very valuable rewards, beast hunting grants food or other Companion-related drops, and monster hunting will award rare and/or exclusive items you can’t get anywhere else in the game.

Each hunting mission requires certain synergies to complete successfully. Some may require food or specific items as well. Having most or all of these requirements filled will increase your chance of success. Both wolves and their Companions can be sent on hunting missions.

This feature is still in its infancy, so be aware that all of this is subject to change!

Lorwolf Gameplay Episode 4

Check out our latest gameplay episode on Youtube! https://youtu.be/eyaJie1EmI8

Development Update - July

We’re back this month with some pretty big news to share, including a Demo update and five new support bundles! Read on to find out more:

What’s new?

  • Volmyr Demo Update
  • New Support Bundles
  • Survey Q&A

Demo Update

We are very excited to announce that the Volmyr breed has been added to the Lorwolf Demo! As a reminder, one Volmyr breed change item will be given to all Kickstarter backers, and they will be available for purchase within Lorwolf’s Mole Market. We hope you have fun creating some new winged woofs!

New Support Bundles

Are you looking to further support Lorwolf’s development? We’ve launched 5 new support bundles on our Shopify page! All support bundles will be available from now until shortly before Lorwolf has officially launched. Grab yours today and receive these unique in-game items:

The Darkspine Support Bundle costs $15 and includes:

  • 1 Darkspine Enderling Companion
  • 1 Darkspine Eyes Apparel
  • 1 Darkspine Eyes Forum Banner
  • 5 Sex Swap Items

The Goldsea Support Bundle costs $15 and includes:

  • 1 Goldsea Enderling Companion
  • 1 Goldsea Eyes Apparel
  • 1 Goldsea Eyes Forum Banner
  • 5 Sex Swap Items

The Icerun Support Bundle costs $15 and includes:

  • 1 Icerun Enderling Companion
  • 1 Icerun Eyes Apparel Item
  • 1 Icerun Eyes Forum Banner
  • 5 Sex Swap Items

The Murkwood Support Bundle costs $15 and includes:

  • 1 Murkwood Enderling Companion
  • 1 Murkwood Eyes Apparel
  • 1 Murkwood Eyes Forum Banner
  • 5 Sex Swap Items

The All Packs Support Bundle costs $60 and includes:

  • Everything from Darkspine, Goldsea, Icerun, and Murkwood Pack Bundles
  • +1 Mistvale Eyes Apparel Item

Survey Q&A

There were a few questions asked in the Beta survey, answers are below!

Will there be regular updates? I'd like a steady stream of content and I'd also love to know more about Wild Wolves and what's being done with them - I know many people who don't want to breed their wolves just buy wilds!

Yes, we hope to continue our regular monthly dev updates from now until the game has launched. Some updates may seem a little, ahem, sparse, as we work on fine-tuning things, but we'll do our best to keep them interesting and give you all a look at what we're doing behind-the-scenes! As for wild wolves, we will be implementing the token system: every missed wolf encounter will grant a token that can then be combined to auto-befriend your next wolf! This should make finding and acquiring wild wolves a lot easier over time.

What's your favorite aspect of Lorwolf so far? From your humble beginnings to where we are now?

My (Alaunis) favorite aspect was definitely the Campaign, but now it has to be that and Fishing. JimJim's has always been, and will always be, the Arena.

In the beginning did you even think you'd make it this far?

Not gonna lie, no XD Of course we hoped and dreamed it would, but we never expected it would actually become a thing. Not only that, but a thing that other people were actually excited about. It started out as a fun adventure in exploring what was possible for us, and now it's something we get to spend most of our time on. It’s a dream come true.

What's your favorite color in the colorwheel?

Mine has to be Wolfsbane, and JimJim's is Rune, named after a certain early 2000s MMORPG.

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