Development Update - June

We hope you’re ready and excited, this month’s update is full of wonders and items to collect, a development roadmap, and our inaugural community poll! For a full list of all of the recent changes, check out the Patch Notes. In other news, the highly anticipated Achievement system is in its final stages of testing and fine-tuning, and we’re aiming to launch at the beginning of July!

Please join us in welcoming our newest additions to the pack; Ath (they/them), Rhulk (he/him), Eindride (she/her), and Beidou (she/her, formerly Witchyyweasel) - our newest volunteer moderators, and Swell (he/him) - our newest coder! These mods will help provide extra support for our current staff in maintaining a positive and supportive community atmosphere, and Swell will be assisting JimJim with a multitude of coding projects.

What’s New?

  • Development Roadmap
  • New Companions and Apparel
  • Poll: New Feature#1
  • Now Hiring: Background Artist

Development Roadmap

Curious what the staff working on? We’ve created this handy roadmap to give Lorfolk more insight into our development projects and schedules. More details about each of these projects and the upcoming achievement system have been outlined in this post. We've not made final decisions for all the suggestions yet, but here's some of the ones we're looking to implement as development continues:

Please note: this roadmap is subject to change.

New Companions and Apparel Items

Experience a kaleidoscope of color this summertime with our newest Companions and apparel pieces! As of today, players can purchase these rainbow-themed wonders from the Mole Market for Pebbles:

Poll: New Feature #1

Lorwolf’s first ever community poll is now live, cast your vote for what new feature our development team should focus on first - a new mini-game, profession, or puppy custom apparel. Log in and cast your vote now! Please note that we are planning on implementing all of these features eventually. A follow-up poll will be released later in the event the mini-game or profession win, to decide the specific type of each.

Now Hiring: Background Artist

We are seeking a talented artist to help create background artwork for the Campaign and various other features. Artist must be able to closely mimic the Lorwolf background style. This is a contracting/freelance position and you will be paid a flat rate per finished piece. If this sounds like the job for you, then please fill out the application form below and submit it to along with a portfolio of your previous work. Be sure to include examples of your background/landscape works if applicable.


Requirements and expectations:

  • Must be 18+ years of age
  • Work collaboratively with the art team and communicate through Discord
  • Match the game’s lineart, coloring, and shading style
  • Be proficient in Adobe Photoshop or other related art program
  • Complete projects within set deadlines

Application Form:

  • Email subject line should read “Artist Application - Your Name”
  • Please list the name you would like us to call you, pronouns, and Discord ID/username:
  • Are you 18 years of age or older?
  • Please outline your previous experience as a freelance artist:
  • Let us know your preferred rates (i.e. what you’d like to be compensated per background piece):
  • Have you played Lorwolf or other petsites before?
  • Is there anything else you’d like us to know?
  • Please include a copy or link to your portfolio so we can see your previous work!
Hi there! Introducing your Community Manager

Hey Lorfolk!

I'm Quiche, and I've officially taken the step up to being the Community Manager for Lorwolf. You might have seen me around the forums or discord bustling from one thread or question to another, helping out where I can.

As a massive advocate for putting the players first, I will absolutely do my best to assist in making sure you feel your voices are being heard.

My first step to achieving this goal is outlining some of the CM duties that I have:

There are still plenty of other duties to perform, but over the next few months the Dev Team and myself hope to bring you more community feature improvements. Between the Dev Team's commitment and drive, and the passion of you lovely lorfolk, I feel confident that together we can bring the world of Loria to an even brighter tomorrow.

Oh, and you might have noticed a couple tweaks today. The Dev Team have pushed out a few live changes.

Bug fixes:

  • Added commas to all item quantities
  • Fixed bug that was auto-feeding non-food items
  • Added confirmation button to hiring Tiny and Bigs
  • Fixed bug that was causing lost fishing trips

Support Team:

  • CA Team can now change tags and fix minor punctuation errors without a rework being sent back.
  • CA Team training is underway to get the queue running as smooth as possible.
  • There's a new support thread for Custom Apparel called Will It Approve? for checking whether your item will have any issues when submitting before you get to the completed stage of your works.

A heads up that there may be more live changes over the next week on the lead-up to the June Developmental Announcement where all these changes will be consolidated.

With that aside, I would just like to thank everyone for your kindness, understanding and patience. I'm looking forward to supporting both Lorfolk and the Dev Team.



Edit: Typos oops!

Development Update - May

Greetings everywolf, it brings us great joy to celebrate Lorwolf's one week anniversary! We hope you have been thoroughly enjoying your experience thus far, keep reading to find out what we have planned next:

  • Game News
  • Polling System
  • Upcoming Achievements System

Game News

What an amazing start, over 5,000 accounts have registered, 17,000 wolves created/found, and 4,300 puppies born since launch! The Custom Apparel store has been positively flooded with apparel pieces designed by our talented players, with over 325 Custom Apparel Tokens submitted and many more on the way! We are amazed by this community’s creativity, and we are so excited to see the shop continue to grow over time.

In other news, we've been hard at work on the Wild Wolf befriend feature. Once finished, players will be awarded a Knucklebone Token after a failed Befriend Wild Wolf scenario. These tokens can then be exchanged for a free, randomly generated Wild Wolf. We hope this alleviates some concerns about the low rates of success for this scenario.

Lorwolf is hiring additional volunteer Discord moderators! If you’d like to join our growing team, head over to the Careers page for more information on how to apply:

Player Polls

We have also received feedback that our communication has been somewhat lacking since launch. We take this feedback seriously and are actively working on improving our communication channels with clearer and more concise avenues for players to see developer activity and news.

Additionally, we’ve begun work on a new Player Poll system, which will let users vote on important game development decisions. Through these polls, we aim to foster a more structured approach to decision-making, ensuring that our development efforts align closely with the preferences and expectations of our community. We appreciate your patience and understanding as we strive towards better transparency with our valued players. We’ll be sharing more on this during following development updates so stay tuned!

New Achievements System

One highly requested feature we have had since our early testing phases was an achievement system. We are delighted to announce that the achievement system is well on its way, and we hope to have it completed within the next month!

This new system will offer various rewards, including Moonstones/Pebbles and unique badge ranks for every goal achieved. To help you keep track of your progress, we will be adding a dedicated Achievements page where all rewards and achievements will be listed. As a special bonus, a select number of these badges will be displayed automatically on all user forums, so you can proudly showcase your accomplishments with the entire community!

Here is a sneak peak of these badges, featuring Farming Rank 1 and how it could display on the forums:

Additionally, we’ve updated our old Forum ranks to reflect the new pixel badge design:

Thanks all for an amazing launch, we look forward to the future as we continue to grow and learn together with our players. Moonsblessings and happy hunting!

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