It takes about 3 minutes to drain 1 to 5 wolves in the campaign if you are playing -slowly-
At this time, you can cook 0 sushi.
You can also make yourself 2 sandwiches and eat them in the time it takes to make 0 sushi. if you as a player lack stamina xD
I cannot feed even 1 wolf to the top with these timer rates even with a decent level in cooking and an Epic recipe.
I can swap out my wolves for a fresh set in the time it takes to cook 1 sushi, the second one is still pending.
To reduce the amount of floating food, we should be incentivised to feed our wolves instead of waiting out timers.
The cooking speed increase with the level is negligible to the point it doesn't matter. It should be 2x your level to make any noticeable difference. People at level 50 deserve to cook two items at the time of 1.
Not many people go online every few minutes to check their timers and reset them to stack up on 'sushi' which would be the optimal way to get stacks of good food to use up, but not many play it like this. Or in the case of sushi, every hour or so if you have an upgraded pot?
Active players will probably grind in the campaign for... let's say an hour non-stop and will speed through the 20 encounters in less than a minute. An active player will also more actively pay attention to the other timers in this game, but the food simply will not keep up with their activity. For them the sushi is still cooking, they just about got to feed their 5 wolf party to 80 stamina in one hour, and the sushi is still cooking.
Consider rebalancing the cooking speed and the speed bonus from levels. Currently, it is too slow.