When Lorwolf just started out there were only very few genes, and back then it sort made sense and also made for a fun gimmick to have each gene trio (under, top and accent) have the same name, and work perfectly together. However, as we are getting more genes, (currently 7, not counting plain)
However, the only part in which most gene trios differ from each other (and sort of live up to their name) is specifically with the accent variant. Accent Tiger is very distinctive from accent Leopard or Accent Merle.
For both top and under, not so much. Some genes are very distinctive, such as top tiger and leopard, or under merle. But in general they look so much alike, that I am not able to tell them apart. And I foresee a couple of issues:
1. Bloat: Because the accents is where you can vary the most and can have a lot of fun, if you force yourself to make an accompanying under and top for each accent, you are going to get bloat in terms of genes. There's only so much variety you can have with tops and unders (without risking getting into accent territory, which some of them already do imho). So forcing yourself to make another top and under, that probably look too much like already existing tops and unders is just going to inflate the market with unnecessary genes.
2. Wasted time: Again, because the genes look so much alike, for some of them I truly wonder whether it is worth it to make them - to spend the time and resource to think of, create, check and implement the seperate genes. I would much rather such resources would be spend on creating actual new and different genes that add something, rather than a slightly different version of something that already existed, but doesn't differ enough to actually be able to tell it apart.
3. Confusion: We are almost a year into LW, and we only recently got 2 new gene trios, so before this we were rocking out with 6. And I am sure I am not the only one who on regular occasion has messed up which gene to buy. Because the names are all the same! It is so incredibly confusing that there's 3 Merle genes. And 3 Cozen genes, and 3 Maned genes. I am definitely not alone in having wasted my hard-earned currency buying the wrong gene. And this is first and foremost caused by the fact that they have the same name. Which happens because they are forced into a trio. If we were to have different genes (which could thematically fit together and perhaps also have themed names) it would be so much easier to distinguish them from one another and in doing so would cause a lot less mispurchases.
4. Inflexibility in usage: Let's be fair, most genes really only work well within their trio. There are some tops and unders that are relatively neutral and work well with every other accent gene, but a lot of tops and unders really only work well with their designated trio partner. And that really stifles creativity. If they were to be created separately (and perhaps stricter rules would be applied to where top and under genes go on the body*, leaving little accents to the accent genes) more combinations of well working genes could be created.
I think by doing away with the forced trios, it opens up a few avenues for improvements:
1. More accent genes: Without having to spend the resources on overly similar tops and unders, time would be available to create new accent genes instead. While this at least makes it possible to have a wider variety in accent genes, hopefully, because resources don't have to be spent on making tops and unders, it might also mean that accent genes can be inrtoduced more regularly, than entire trios currently are.
2. More name variety (and thus less confusion). If we were to name under genes things like paws, belly, chest, etc. (I don't know, I'm not creative) to signal something useful about the looks of that gene, and not automatically copy the name of the other genes it is paired up with, there'd be a lot less room for error on the players' side when we're purchasing new genes from the mole market
3. Proper variety among tops and bottoms: I think if you were to separate the trios into their own individual segments, it will be a lot easier to deliberately differentiate them from on another and develop truly unique and fun top and under genes. (instead of genes that only slightly differ from one another on the one hand or just plain go into accent territory on the other hand).
I am curious what you guys think about this..! Let me know.
*I will say that as I was writing this an entirely different idea came to mind. Mostly as a result of my trying to compare the different genes from each section with each other. And while top generally really stays 'top' (except for cozen, no idea what's going on there - it's everywhere except the top of the head for some reason) and accents truly are accents, the under gene seems to be a bit more all over the place (looking at you Merle) or really goes into accent territory (yes, Maned, that's you),
It feels as if what top genes are, and what under genes are isn't really well defined, other than it using the colour in that slot. For example, why is Maned under affecting the tail and ears, yet Maned Accent the paws and snout. Paws feels like such an 'under' territory. Same goes for Merle Under. With it going all the way around the neck of the wolf, it feels more like an accent.
And then it sort of hit me that perhaps due to the lack of defined borders and rules for the areas these genes affect, (combined with their names which very much assume designated areas for the genes to show up) there is inherently going to be some friction. Perhaps prior to making new genes, it should be considered what under genes are, what top genes are, and what accent genes are.
And if it truly is only the colour slot they use and how they are layered on top of each other, then I vote for making each gene available for each colour slot.