🌕 The Bloodmoon Trials
“When the Moon bleeds, the wolves fight for glory… and for survival.”
Every year, the Bloodmoon rises — twisting the land and awakening ancient magic. Packs send their chosen Champions to fight for honor, power, and the Moon’s favor.
But this year… one pack is cheating.
🌘 The Bloodmoon’s Realm
The moon’s red light alters reality itself — every trial takes place in a surreal, ever-changing arena:
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Floating rocks drift through crimson mist.
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Rivers of light shift direction mid-battle.
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A forest of mirrors reflects lies and truths alike.
The Moon “watches” and rewards wolves who act boldly, cleverly, or ruthlessly — though not always fairly.
Its whispers promise victory… at a cost. (👁 Corruption System!)
🐾 Audience & Judges System
The Trials aren’t just about combat — they’re a grand spectacle.
Other wolves, spirits, or players can take part as the audience or support roles:
| Role | Description |
|---|---|
| 🎭 Spectators | Bet Moon Tokens on fights, cheer, or sabotage contestants with hexes. |
| ⚖️ Judges / Spirits | Comment on performances, twist the rules, or alter the battlefield mid-fight. |
| 🌿 Healers / Foragers | Provide aid between trials — or secretly spy for rivals. |
| 🐺 Seer | Interprets the Moon’s will, granting visions or cryptic warnings. |
| 🩸 Cheater / Corrupted | Aligned with the cursed pack. Knows forbidden truths. Plays both sides. |
🩸 Health & Vitality System
Each wolf is more than muscle — the Bloodmoon tests body, spirit, and mind.
Three stats define a wolf’s endurance in battle:
| 💀 Stat | Description | Starts At | Affected By |
|---|---|---|---|
| Body (HP) | Physical health — wounds, exhaustion, blood loss. | 10/10 | Battles, traps, physical hits. |
| Spirit | Willpower — connection to the Moon and inner strength. | 5/5 | Using magic, resisting corruption, despair. |
| Focus | Awareness — clarity, reaction speed, mental balance. | 3/3 | Illusions, psychic attacks, overuse of powers. |
🐺 Health Rules
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Body = 0: Wolf collapses; too injured to continue.
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Spirit = 0: Wolf becomes possessed or corrupted by the Moon’s voice.
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Focus = 0: Wolf becomes erratic or hallucinates — attacks wrong targets, forgets allies.
You can recover 1–3 points between trials using rest, herbs, or healer help (costs Moon Tokens — see below).
🪙 Moon Tokens
The Moon’s silver currency — power, favor, and survival.
| Action | Reward |
|---|---|
| Winning a Trial | +3 Tokens |
| Helping another wolf (IC) | +1 Token |
| Dramatic / well-written RP post | +1 Token (Judge reward) |
| Uncovering cheating evidence | +2 Tokens |
| Accepting a Moon “Favor” | +4 Tokens, +1 Corruption |
Tokens can be spent for recovery, protection, or secret deals with Moon Spirits.
⚔️ Attack & Action System
Instead of plain “hits,” wolves choose attack styles that affect different stats and carry unique risks.
Actions can be used once per turn or RP round.
| 🩸 Action | Description | Targets | Risk / Reward |
|---|---|---|---|
| Bite / Claw Strike | Direct attack. Classic physical hit. | Body | Reliable but leaves you open next turn. |
| Howl Shock | A concussive roar empowered by the Moon. | Focus | Reduces enemy Focus by 1–2. Costs 1 Spirit. |
| Feint & Flicker | Dodge and counterattack. | Body | If success, deal 1 damage and take none. If fail, +1 Body damage. |
| Spirit Burst | Channel lunar energy through claws. | Body + Spirit | Adds +1 Corruption; deals 2–3 Body damage. |
| Illusion Snare | Create false copies or mirages. | Focus | Target rolls or RPs to resist; failure = wasted attack. |
| Lunar Blessing | Call on the Moon for protection. | Self | Costs 1 Token; next hit against you deals –1 damage. |
| Blood Pact | Sacrifice health to aid an ally. | Self / Ally | Lose 2 Body to heal 2 Body or 1 Spirit of ally. |
| Corrupted Frenzy | Available at Corruption ≥ 3. | Body + Focus | Deal +3 Body dmg but lose 2 Spirit. Unstable power. |
Example RP:
Riven lunges, claws glowing crimson — a Spirit Burst that scorches even the air. The Moon hums in approval.
Prize: Fun for everyone, and 5kb (knucklebones)
Attacks and Defences shall be mentioned in this forum for example:
Icepaws: My pack will use Howl Shock against ________.
