11 months ago
Wild wolf adoption

Hello! I have been grinding in the campaign today, met 14 wild wolves and befriended none successfully.

just as a disclaimer I’m not looking For wild wolves (ww) to be made less rare.

however it is very disheartening to be failing so many times. And very boring to click through the same scenes so many times, so I have a suggestion!

An adoption centre, of some sort. A wolf npc who takes care of lost wild pups until a suitable clan can come and take care of them.

You‘re grinding in campaign; wild wolf encounters still happen, and still have the same succeed vs fail rate. but instead of failing, the wolf gives you a quest, something like “I have a friend who cares for pups in search of a clan. To find him you will need to hunt for __ and take it to e.g. windsborne retreat in Icerun territory. You will find him there.”

the instructions should be recorded as a quest in campaign so you can go back if you forget.

The wolf could either give you a quest name which may lead to a way to spend pebbles refreshing hunts, or give you an item which drops as a reward. the second option is harder and I’m not sure how fair it would be so I prefer the first.

Ive seen a lot of people saying hunts seem useless so it’d be a good way to integrate them into the site a bit more.

anyway, you complete the quest and bring the item to the correct area, and meet a wolf who is willing to join your clan!

I think it’s better than the pity coin option because that still makes every fail disappointing, whilst this gives the user opportunity to explore new areas of the site.

To keep the amount of wild wolves roughly the same, the encounter rate could be lowered slightly? I’d rather encounter a little less often and have a decent shot at getting it.

additionally the quests could have a time limit- e.g 12h?

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11 months ago

Some options other than hunts- I’ve added potential reasonings for the wolf to need these

  • Complicated food like 5 bug soups (He is running a little low on food right now, could you bring him x?)
  • An item such as copper pickaxe (He requires tools to teach The young pups skills such as mining)
  • Bags of a certain crop (His crops did not do well last year and now he is low on seed, could you grow him x amount of y?)

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11 months ago
Shiver
The Lurking
They/them
232
232 Achievements
General Rank 2
Starter Rank 1
Arena Rank 4
Campaign Rank 2
Cooking Rank 2
Crafting Rank 2
Farming Rank 3
Fishing Rank 1
Hunting Rank 2
Mining Rank 1

I had a very similar idea that I posed about yesterday. Where you can find lost or abandoned pups and would automatically get them if you choose to proceed in the event! So support to anything like this

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