Hi, I'm tracking the general encounter rate of Wild Wolves. One of the things I put in the beta survey was for wild wolves to have a higher recruit rate, as the encounter rate is far too low. But I don't actually have actual data down, so I decided I would gather data in each location where you can find a wild wolf. I plan on doing 1000 overall scenarios, and taking down how many wild wolves I encountered. As a bonus, I'll add how many I recruited.
I'm pretty sure the data will be the same in every Explore area, but I will still do every area. I hope that this will at least be informative to everyone else, and maybe convince the devs to either increase the recruit and/or encounter rate, or lower how many Knucklebone tokens you need to get a wild wolf.
The current data I have gotten is listed below.
Murkwood:
Barboa's Slough:
17/1000 (One recruit at 9th encounter)
Southmarsh:
13/1000 (No recruit, only encounters)
Bloodmoon Grove:
14/1000 (No recruit, only encounters)
Darkspine:
The Neck: 8/1000 (Recruit at 4)
Evergloom: 12/1000 (Recruit at 7 and 10)
Blackwater Pines: 15/1000 (One recruit at 12th encounter)
Goldsea:
Elius' Watch: 7/1000
Western Barrens: 8/1000 (Recruit at 7)