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11 months ago
Poe
She/Her
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[Fishing] Fishing Nets - Add-On For Fishing Mini-Game

I personally struggle with the Fishing Mini-Game (using a mouse) just because of how shaky my hands can get-

So I was thinking of a way to add an Idle Feature to this specific task.

This is not a suggestion to completely erase the Fishing Game.
Instead it would be an additional feature.

- - - - -

The Idea - Fishing Nets!

* A craft-able item, that after each use, would lose durability and eventually need to be re-placed. Similar to how the Wheel and Pickaxe work in Mining.
Check on the Fishing Net every 15 Minutes (example) for a Haul of Fish.
Each fishing haul would also provide some Fishing EXP!

* Fish caught in the nets should count towards the Fishing Tasks.

* I was thinking it could potentially utilize the Cute Bear NPC (Who I think might be named Koda…? That's what I saw once, anyways-) And request they set up the Fishing Nets. We provide the Fishing Nets… And then check back with Koda later to see what we got!

* Nets could even come in different sizes - Small, Medium, Large… For Bigger Fishing Hauls!
And even different durability - Weak, Sturdy, Re-Enforced…? To Last Longer!

* You would need to Level Up your crafting profession to craft the Bigger/Stronger Nets. Intertwining the 2 Different Professions.
These new recipes should require already in-game items to create… Such as String, Scraps, or Strips. Giving these materials another crafting use.

- - - - -

Again, not replacing the current mini-game feature.
This would just be an optional side-feature…
Sort of like Feeding the Gardener to look after your crops?
Maybe we have to also provide a meal to Koda to set up the nets nwn

(Edited)
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11 months ago
SCB
13
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Forum Threads: 19
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Oh please, something, anything.. most my professions are much higher than fishing. I just cannot make myself do this game. It's so difficult to stare at the screen with the long pauses, then I end up misclicking, my hand hurts from waiting awkwardly.. it is very unfriendly to my capabilities.

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11 months ago
divine
The Curious
LIGHT ⟡ EVERLASTING
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I really love this idea, it would be a great way to passively gain a few fishing exp. i love the way it interacts with crafting, it would be a very welcome expansion to the profession. support!

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11 months ago
Kippie
196
196 Achievements
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Support! I do a bit of grinding in between tasks at work or when chatting with friends, but fishing requires a little too much dedicated attention to do it nearly as often as I can get the other tasks rolling. I think crafting the nets is a great balance too, whilst still having the clicking option for newbies or people with very bare inventories or people who just prefer to do the game directly instead of waiting!

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11 months ago
Vissyn
The Odd
256
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I would love this a lot. Maybe make the nets a bit more common of a recipe.

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11 months ago
Phlox
The Gardener
She/her
287
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Support!

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Check out my Sales Den! Flexible prices, open to trades!

11 months ago
VNX
The Restless
186
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Support! I'm still a huge fan of fishing as it stands as a minigame (minus how slow the first area is) but this would be a really good feature to have as well.

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11 months ago
Reanimagpie
He/him
51
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absolutely support! i wouldn't even mind if it yielded less just because otherwise i stuggle to fish consistently regardless

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11 months ago
Rowan
The Foodie
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I would love to see this added in.

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11 months ago
AspenCrow
The Scout
Mirror Pronouns
127
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Support! I personally find the fishing mechanic really boring as it is right now, and an idle version would help the 15 fish task be a little less annoying

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"Hi my name is Crow with a B and I’ve been afraid of insects my whole lif-" "Stop stop stop- where?" "What?" "Where’s the B? "TherE'S A BEE???"

11 months ago
Reave
The Tenacious
¯\_ (ツ)_/¯
259
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This would be a very nice QoL to see, and with the limited “fishing” turns we already have, there is no reason to compromise and make it catch less fish than you'd normally get. The trade off is other crafting materials for your time, no reason to add potential fish to the cost.

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