Honestly I have really high hopes! I know some people are stressed and vocal about it, but to me that also says they really care because they like the game. Imo the dev team is doing their best, which is quite good, to address things and fix them and grow into how to run a site like this. I think all the issues make a lot of sense for this early, and that things will settle. The game is still very fun already, so I think it'll keep going!
I think that as with all games that people are passionate about, the loudest people will be the most critical. I don't get the sense that it's actually the majority though.
I also wanted to say that for me, I am constantly out of pebbles, and mostly sell things and wolves for pebbles because I keep spending them all. So from my playstyle of wanting all my wolves dressed and have space for a bunch of them, I am constantly in need of more pebbles and never have enough. I just really feel that a lot of the criticism, which is valid and people are allowed to feel, is unreasonably high expectations for such a small and green team, and that it somewhat feels that some people are getting spiraled into a frenzy amongst each other. I don't mean that to say that the issues people talk about aren't worth vocalizing, just that I think most people are actually just playing and enjoying the game, and that reading a heated discussion can end up creating more heated responses and can paint a picture that doesn't always reflect reality.
There are a lot of accusations of predation and dark intentions that I just don't think are true. I've said it on other threads before, but if someone with tech skill wanted to maliciously prey on people, they absolutely would not pick the extremely niche subgenre of pet sims to do so. It's been well over a decade since the fall of Neopets, and since then it's just not a category of games that most people play, and is therefore not logically lucrative if the only goal is making money and taking advantage of people.
While I do think it would have been better for part of their update to explicitly say that certain features are intended to alter the economy balance, to me it was self-evident that the apparel, companions, profession buffs, and more importantly custom apparel sell options being altered at will automatically makes them an attempt at pebble balancing. I think it would be helpful for everyone if they at least shared their stance on the profession upgrades ms vs. pebbles issue, but for me, that's the only thing I have real criticism for.
So all that said, I have faith that the site will only get better, and that it's still been incredibly fun, and I was someone who played FR every day for hours a day, and since this has released, I still just... don't really want to play FR. And I'm nature flight, and we just had our festival! And still I barely logged on. Every person has personal preference, and I do not speak for anyone but myself, but I do know that if I am having fun, there are other people who are as well.