10 months ago
Reanimagpie
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Ability to rename released wolves [at least if they're named No Name]

Accidentally yeeted some of my mediocre progen pups into the forest today without naming them first, and that's definitely on me, but people Do make those kinds of mistakes all the time

Maybe let us rename No Name released wolves that we released recently?

Alternatively, have No Name never display on an offspring list by default

Or autoassign them a random name at release? that's an option too

(Edited)
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10 months ago
Vissyn
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I can only support this if you released them. If someone else released them with no name, then you shouldn't be able to rename them, as that was their choice.

Alternately, I also support just using Wolf ID numbers on offspring lists.
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10 months ago
Reanimagpie
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@Synesthesia yeah i specifically meant it for wolves a user released themselves!

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10 months ago
lissajo
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I believe all data tied to that is probably erased so it may not be possible/would cause extra server load


personally, definitely no support to the last 2 options (Alternatively, have No Name never display on an offspring list by default

Or autoassign them a random name at release? that's an option too)

Hiding names on a list by default could deceive potential buyers of the wolf & some people do not name before release as part of their lore/that would be too much like telling someone how to play their game


I would be okay with the option to restore recently released wolves (similar to FR's function) which would allow you to rename them for a set period of time


also no support to IDs only - thats how it was in beta and it was a pain to find specific pups within an offspring list


(Edited)
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10 months ago
Reanimagpie
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@lissajo

yeah I imagine it's not so possible to implement that for anything already released, but having a system for future instances so you can do that for wolves released in the last day to few hours could be good since i'm neither first nor last to make that mistake

For the other two i was thinking more of potentially

  1. No Name being still a visible entry just display in a less disruptive manner like a symbol or something so it's a bit cleaner/actually fully having an option for a puppy to not be related to the wolf in any way anymore
  2. Some sort of window popping up asking if you'd like to autoassign a name rather than forcing it

I would also be down for a "This wolf's offspring list has been hidden" message that can be toggled on instead, so it's both obvious that something is hidden and people can tidy up their progens' or fodder breeders' pages and so players are less discouraged from breeding their personal wolves, though these are all solutions for a problem that in my opinion kinda... maybe shouldn't exist? Because I don't think players Need to be essentially forced to care about the names on that list. I personally do not care about No Name on that list or it being long but i am unfortunately acutely aware of how capital W Weird other people are about it


I personally think that systems that aesthetically discourage breeding in Breeding Games are a bad game design choice in general and the unbred = more valued is moreso an extension of a messy offspring list looking "ugly" rather than an organic player behavior to begin with

Whether the puppy Technically Exists is not the part that matters, just the look of the wolf page. If the option to unlink a released puppy did exist a wolf with all their offspring released and unlinked would be exactly the same as one that's never been bred


This isn't like, a hypothesis btw, on PCE where the offspring list is 1. way way down on the page and 2. mixed in with the cat's all other relationships, I've never seen a single person care for example, and on 4dopt where it's a whole click away people don't even think about it.

(Edited)
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10 months ago
lissajo
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a lot of people have came from FR or play there too and the releasing/exalt systems are very similar

because whether a wolf has been bred or not does tie into the value, I dont think its a fair option to be able to breed, get the rewards from releasing pups, then being able to basically "unbreed" a wolf to essentially raise the value (and released wolves disappearing from offspring list could create other issues - blank IDs/weird parentage on released wolves since that info is still visible + also is the way the other wolf game {Wolvden} does things with released offspring being removed from parent lists)

the current system DOES require people to think/make sure they really want to breed/release wolves. no matter what the system, there will always be the potential for accidents and no matter how many safeguards, there will be people who manage to accidentally do things they didnt want or mean to

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10 months ago
Reanimagpie
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@lissajo

still the perceived 'value' of an unbred critter on a petsite is verifiably just the look of the page alone as evidenced by sites. Offspring making a wolf 'less valuable' is otherwise fully arbitrary and is presumably not intended

sure, i could see it being disallowed from being applied to wolves with offspring so it doesn't cause weird glitches, but if someone manually looked that puppy up, it only being visible on their end or saying [unlinked] would not hurt anybody?

they also do not need to be erased from occupying the id, just removed from the parents' offspring lists

but i don't see how it'd be 'unfair' to be able to benefit from breeding wolves without 'hurting' their aesthetic value. I know this is how people are used to it being on FR but LW is a whole different game after all.


Especially if they actually want to prevent harassment from people being mad a puppy they sold was released with 'No Name' because it being against the rules won't make it so people won't, say, send passive aggressive messages or go on blocking sprees over it, essentially negating the effect of the rule anyway since the inherent ability to 'ruin a wolf's value' via having an 'ugly' offspring list still upsets people no matter the rule

(Edited)
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10 months ago
Reanimagpie
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I just personally think it's much healthier to discourage the mindset to begin with rather than treat topically if that makes sense as it's kind of just leads to disappointment and toxic behavior no matter what you do

I don't think small mistakes or other people's naming conventions should be able to have the potential to take up so much space on a wolf's page

[people also get like... Infinitely Weird about critters on petsites being bred to more than one mate even though it should be my business and my business alone]

(Edited)
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10 months ago
lissajo
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people will always find a way to value wolves, I guess I am just not a fan of people doing something, benefiting, then undoing it to potentially benefit more(FR does make you pay to undo things and it costs you more than you received as a general penalty iirc) part of playing games is making choices & you cant have your cake (puppies) and eat it too (no puppies on the offspring list)

if someone wants a wolf to have a pretty lineage they always have the choice to either never breed that wolf or breed them and keep all offspring/release them themselves

also, offspring lists usually only matters to people with g1s or if they are wanting a form of lore

people DO look up IDs and are curious of lineage and things further down the road.. is that important? perhaps not :)

and re: the harassment thing. it is very much against ToS to harass anyone so if someone harasses you over what you do with your wolf, it should be reported to LW (also on that front, LW needs to fix their blocking system so it is actually effective and not just a pretty thing which doesnt allow people to directly communicate with you via message)

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10 months ago
Reanimagpie
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@lissajo

I guess it's just that

1. makes me kinda sad that it discourages people That Much from breeding where half the point of the game is how cool the wolves you can breed can look. There is a Large Portion of players on both FR and here that never engage with the breeding mechanics ever or regret ever engaging with them and swear off them because they're acutely aware that nothing they can get out of that nest is really "worth" making your critter's page 'ugly' and that notion that using the game's intended breeding mechanics is a 'beginner mistake'

2. No matter how much you try, not thinking about if people think your stuff is cool in a social game At All is really hard. this kind of thing discourages people from engaging in play how they'd want to because it'll make them 'Less Cool' in a game where the end goal of most actions is "Obtain Stuff To Make My Wolves More Cool"

3. I really dislike the weird uhhhh 'virginal' connotations of valuing unbred critters on petsites more but unpacking this is beyond the scope of this conversation and also forum rules. But I will say that there are both more interesting and more intended ways to value critters than that. [we could try to compete for max amounts of generations possible instead. i've seen it with Creatures series a long time ago, people have gotten to like 143+ it was great. Or something else that actually requires Doing Things instead of purposefully avoiding doing things]

4. I think people should be allowed to be fully in their own bubble if they really want to. I know this is not a popular opinion per se but ideally I think if you don't like a wolf linked to yours for Any Reason you should be able to not have them associated. Accidentally released a puppy without a name? unlinked. don't like a user's naming convention/vibes are off/you only want to have link wolves you own? unlinked. Want to only have links to wolves that exist in-lore for your den? unlinked.

It could cost something, could even cost MS if we have to but like, fundamentally, why not let people have that control? We don't Really lose anything, nobody's precious assets will depreciate overnight, and we make the whole thing less annoying to deal with

(Edited)
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