I wrote a lot about this but I'm going to condense it a lot. This is actually the short version of it, lol.
I will edit in future if I think of more. Others are encouraged to also submit their own ideas --- but must be simple and use existing materials, because I think the simpler it would be to add the more likely it might happen.
Ground Cover:
- Turn items (such as dry & juicy pinecones, leaf piles, Bovious tusks, raw ore [turn into a small pile of ores], bones, sticks ...) into craftable ground cover apparel.
- These could have a crafting recipe such as 10x dry pinecones = pile (apparel), or whatever is a good exchange rate, idk.
- Leaf piles - just leaf piles of the existing leaves already used as apparel (Autumn/etc Leaves, Cherrywood/Willow Petals)
- Shrubbery - similar to the Wildwood Belts, but use that same ummm pattern? and create small shrubs
- Bone pile - pile of bones lol
- Tree stump, fallen branch - (okay this is the only one that doesn't use existing materials. I just think it would be easyish art item to design and be useful, similar to the molehill)
Flowers/Plants
- Craftable patches of Tundra Tear Flowers and Merry Murk Flowers; not in same place as the existing basic daisies. Could be in a corner instead.
- More items like the cornstalks: sugar cane stalks, a patch of Frogweed (idk looks kinda like clover to me), green/red bamboo
- same exact art model, but just also useable as apparel (takes x amount to craft the apparel version) -- sack of reg/brown rice, flour, wheat
Enhancements to Existing:
- rare version of molehill where a mole is either diving into the hill, or sticking its head out
- more flower colors, right now only purple and white (no new art needs, just edit existing model to include more color variety)
- rainbow cornstalks
Okay... the big one: small "pets"
exact same models as the ones we cook
I have a few ideas how to incorporate this:
1) need to buy an item from moleshop (like a bugcatcher or fishnet) to collect them. Item could be 'cheapish' and one time use, or very very expensive but has a lot of durability like pickaxe
2) or just need a lot to craft one into apparel, idk what amount is good but like 100x glossy/poisonous toads when combined would give you one 'apparel' version toad
3) most umm 'intense' option but would be cool I think -- similar to fishing, create a... domestication station? idk what to name it. but have like a terrarium, aquarium, aviary kinda netting -- one for land, water, flying animal/bug
- assign a wolf to it and wolf must play with each pet and use up stamina. once animal 'maxes out' then that is moved into apparel section in inventory.
I mainly want this for isopods, toads, and moths. the isopod could
appear in like a small little group how they do in encounters. Toads could just be... sitting somewhere, and for moths, just somewhere in the air above wolves; don't need to create new art at all for them!)
I will try to make this look nicer once I read the html guide on here. But I wanted to get this posted before I get nervous and just delete it, lol.
bitterbuffalo
