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1 month ago
FloatinInSpace
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Guild Boss Enhancements

As of right now, there are 65 unlockable Guild Bosses. After you have fought and collected all of those rewards, there is little incentive to fight reactivated bosses, as you cannot obtain additional guild vouchers from them. It appears the only way to earn guild vouchers if you have unlocked and fought all bosses is through the guild wars, which has a cap on the vouchers you can obtain.

I propose that a similar mechanism be added to the guild bosses to continue to motivate people who have completed boss fights to continue to help newer folks who haven't:

  • Each boss you fight for the 2nd time onwards gives a set amount of tickets, say 10 guild tickets every time it is vanquished
  • You have a cap of say 10 bosses a week you can collect these tickets from

This would encourage people to continue to fight bosses that are reactivated to earn rewards on an ongoing basis.

However, the way reactivation works right now can make the list of bosses very unwieldy, not to mention when a boss is reactivated, the rewards disappear and mean you can't collect them. There are a couple ways I think we could resolve that issue:

  1. Have rewards permanently collectable, meaning that your rewards stay on your page until you collect them. You can't fight or reactivate the boss again until you've collected your rewards, but they are visible to you.
  2. Give a cooldown on reactivated bosses. Say after a boss is defeated, it cannot be reactivated for 24 hours to give people time to collect their rewards.

I'm really excited about Guilds and I hope they can keep growing and that we can make the bosses more exciting for those who have finished them!

(Edited)
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1 month ago
Furuko
The Warrior
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Yup, 100% support on this
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1 month ago
MystiTheWolf
The Curious
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Support! And maybe actually fix the reactivation issue...
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"There must be blood, and this I knew;
Surely there can be wonders, too!"

-S. J. Tucker, "Wonders"

(P.S. Have any white lupins with an orange-range neck, somehow? Go here)

1 month ago
Reave
The Tenacious
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Yeah, there's gotta be some better gamification of the bosses, or otherwise why bother allowing people to reactivate them in the first place? "So newer players can fight them when they join your guild" is not enough of a justification for that "feature", even if it wasn't broken, lol.

Obviously guilds should be a feature that they keep adding onto perpetually, and were not intended to be "feature complete and never touched again!!1" on their launch, but... If vouchers are actually intended to be a resource that only/primarily comes from "guild wars" after you've done everything else to level up & establish your guild, instead of there being some form of endless content to provide them (even if time gated like the bosses, which I think is fine) then guilds are basically dead on arrival content hubs that only serve as chat silos combo'd with a lesser version of the achievement page in the talent tree. Which would be a bummer, y'know. I'm sure we're all hoping for some more group content involved in them, not for them to be a one and done thing that we stop looking at in a month.
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"Once again I have to bear the burden of having every correct opinion in the world."

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