11 months ago
[Mining] Closing and reopening tab skips traveling

I'm not sure if this is an actual bug, but in mining, if you have a wolf traveling between locations and close and reopen the mining tab, it skips the journey and has the wolf instantly arrive at the location they were heading to. I'd assume this isn't intentional, since it makes it very easy to just bypass the journey and make things such as speed from wheels unimportant.

If it matters, I'm on a windows 7 PC, and had two separate windows open at the time of the bug occurring, including the one with the mining tab. I didn't get any screenshots but let me know if getting a screenshot/video of the bug would help, since I could probably reproduce it very easily to do so.

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11 months ago

I thought I noticed this as well, but messed around a bit with refreshing/waiting on the mining page and think this is what actually happens:

When you have your wolf travel to a location, staying on the page makes the travel timer go down. Keeping the tab open but hopping onto a different tab seems to “pause” the timer, and therefore looks like it didn't go down at all until you go back onto the mining tab you have open, making it look like the timer resumes. This is all just the visual of it though I think, as reloading the page will show your wolf having reached the new location (provided enough time had gone by.)

I also tested this out by having my wolf travel to a location then immediately reloading the page. The travel timer went down, but my wolf hadn't yet reached the location since I definitely didn't let enough time go by for that to happen.

This is all just what I've observed though, I might be wrong. :')

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11 months ago

@ Sinclair (Hope you don't mind the ping!)
That would definitely make sense, but I just did another test reloading the page at 65 feet in, with no wheels, and I immediately jumped to 100 feet, so it still seems like a glitch - it's possible it's just a glitch with the browser/computer I use though, since it seems you didn't experience it, so that's still very helpful to know! c:

Edit: actually, I just did another test at about 80 feet, going back to the furnace this time instead of leaving, and it didn't jump all the way back, just a few more feet - I wonder if it's only a bug with leaving the furnace, or only occurs if there's less than 50 feet to go or something?

(Edited)
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11 months ago
monarch
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@siltfern
from what i know (and i just did some refreshing earlier) it seems like the traveling pauses and when you refresh it jumps to where it should be. looks like the wolves push the cart pretty fast lmao

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this your pack?
11 months ago

@siltfern No worries about the ping!

But that's interesting. :0 I've mostly been using wheels so I don't know if that might have a factor in a potential glitch/bug, and I haven't been able to note much of my travel distance marks before reloading of pages, so I'm pretty curious if that has a hand in this as well.

Juggling mining with all the other activities that keep us busy by being on top of them, though, sometimes it's hard to notice, haha.

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11 months ago
Quiche
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Thank you for the report. The Bug Index has been updated to include this issue.

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