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1 year ago
foxbun
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[Crafting] A "rush order" for Crafting NPC

Similar to the cook or farm NPCs, I would like it if there were some way to speed up the crafting time by paying the craft NPC pebbles or items. I believe every activity has the option to speed up, stoke fire, etc., except crafts, and it seems like a good opportunity for a PB/item dump. Maybe you pay her in yarn, for her knitting?

(Edited)
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1 year ago
XDragonfruitx
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I was literally just thinking about this. I agree. I don't think it'd harm anything. Like you said, the other professions have this feature and it doesn't seem to negatively impact us. (Positive is I have a giant hoard of cooked fish...)
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1 year ago
Vissyn
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I'm sort of on the fence about this one. Crafting is all mostly accessories, so it's not 100% necessary to speed the crafting along. In cooking, you may need some food more quickly, and with stoking, it cuts the number of ores down needed from 5, to 4, making it more efficient. I don't mind it for pebbles, but I certainly wouldn't want to give her yarn, when I need the yarn. I'd much rather pay for an auto craft for however many hours of whichever specific item, or maybe a repeat crafting when done button.
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1 year ago
foxbun
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@Vissyn okay then we pay the NPC fish or pebbles, it's truly not that deep
(Edited)
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1 year ago
Vissyn
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Forgive me if I touched a nerve. I just think the idea needs more thought out, so it does act as a balance or enhancement to crafting rather than complicating it.
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1 year ago
foxbun
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@Vissyn it was just a vague idea for the staff to figure out the details of. it wasn't supposed to be thought out at all. just "make NPC have rush order for some type of currency/item sink".
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1 year ago
Gaia
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I partially agree with Vissyn on this one. Each NPC can be hired to make the process of the profession easier. The gardeners keep the water and compost updated to maximise yield. Smelting causes you to need less ores to get the metal bars. Fishing automatically catches the fish without having to do so manually. Etc, etc. So I would defnitely love the crafting NPC to get a purpose for consistency's sake (each NPC has a use) and to add another small pebble sink (given the state of the economy, I think it is pretty imperative it is a pebble sink and not an item sink!).

However, I agree with Vissyn that speeding up the crafting isn't gonna be very popular nor useful of a functionality. Mostly because well, my crafting profession generally sits idle because I do not have the time or energy to babysit it and start a new craft every minute. If the crafting is sped up, it is only going to leave my crafting idle for longer, thus wasting the pebbles spent on speeding up the process.

Increasing the amount of crafting slots could be an option (similar as part of the 'rush order' functionality with cooking). Reducing the amount of 'ingredients' required (similar to smelting) is another possibility.


Another however though; increasing the slots or adding some sort of autocrafting of a specific item, is only really useful for a few crafts. And those are the crafts that craft other crafting ingredients (bone baste, cotton, silk, etc.) The majority of crafting recipes would be absolutely useless to craft indefinitely (how many achievement anklets could one possibly need?). So if something like that is implemented, I think they at the very least would also need to add the functionality to add different crafting recipes to the waiting list

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1 year ago
Vissyn
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Thank you Gaia! You've pinned my thoughts exactly. I don't support the Idea as presented on the thread, because it is very vague, and ideas need fleshed out, as the suggestions guide says https://www.lorwolf.com/Forum/View?id=10766 here, but I absolutely would love to see a fleshed out idea adding more functionality to crafting.

I love the idea of paying for Miss Mac's expertise and manage to save an item from the needed crafting materials at random? Sure we could end up earning back a bone paste, but we could also save an Ashes of Loria, which would be neat and well worth the pebble sink.



(Edited)
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1 year ago
Chronos
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I'd support this only if it didn't speed up crafts (like bone paste) that take less than one minute. Those are already quite fast. I also like the idea of more slots.
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