Hey, Lorfolk!
Yeah, I didn't see this coming, either. I was force-logged out but logged back in and found the Campaign had been updated with a new energy meter. I'm still poking around for more updates, will be back to edit.
I forgot patch notes were a thing, also:
MAY 2026 PATCH NOTES
And, most excitingly, we've got an update from JimJim:
MAY 2026 DEV UPDATE
CAMPAIGN:
We now have Explore Charges and an Auto Explore function! Additionally, map tiles have been updated with star ratings reflecting exploration ranks (how often you've visited a location, I'm guessing) and visual paths in between locations!
MINIGAMES:
Gauntlet and Arena are now categorized under a new menu header. Additionally, the Professions page has been updated to Professions & Minigames to link to all jobs and PVP/PVE games.
ARCHAEOLOGY:
The archaeology profession has been added under the professions tab; however, the page is not yet functional.
NEW ITEMS:
{Item(IDnumber)}
*I want to note that there are plenty of items that appear on the visual item list that haven't been implemented into the game despite having had art for quite some time. I've tried to skip over those items, some being apparel, banners, vouchers, etc., but those could be added soon! These are the ones I couldn't remember seeing before.
There are actually many more updates than what I've outlined above, that was just everything I had noticed visually before I found JimJim's threads posted right before mine. Definitely worth a read if you want to learn about what's been implemented.
Looking forward to the update in another two months, and very excited to see what bugs have all been patched to improve site performance.

spoot


