Explore charges were implemented because apparently there was a bot problem- and yes it's all fine and well that we no longer have to deal with that, but there are new problems now:
People like exploring, playing the game, trying to get wild wolves- people, who never even dreamed of using some sort of autoclicker to do it for them. Maybe they have hours that they'd love to spend hunting down crocodiles in Murkwood, or salt in Goldsea, or they just loved how it felt to click through the campaign for hours on end. It was easy, yet rewarding, and if you got bored you could turn on some music or an audiobook or a movie in the background. You... can't exactly do that anymore.
If you have 75 charges, and you use them all up, you have to wait 37.5 minutes before they're full again. That is over half an hour per 82ish explores (assuming you spend about 2.5 extra minutes waiting for the device to load or whatever), which is... a lot. I don't think anyone wants to wait that long.
I'm not saying explore charges should be removed alltogether, they can definitely help fight illegal bots, but they are a bit obnoxious right now...
Hence my suggestion: If the number of explore charges was even just doubled, or the amount of time it takes to recharge one lowered, that would make campaigning a whole lot more fun and less infuriating for everyone.
If there is a SINGLE WOLF in all of Loria who would say no to more explore charges and has a half decent reason for it, I'll give everyone on this forum a rockbreaker ox
I mean not really
But if anyone does want one... I have 31Thank you!
"Once again I have to bear the burden of having every correct opinion in the world."